由 就像這潔白的梨花一樣 於 2022-08-18 11:44:27 發表 | 累積瀏覽 277
A prototype is what happens when you give form to your product idea. It's something tangible, not just in your head. Prototypes can vary in size and how much time and effort you put into them. It might be a simple sketch on paper or it might be something more functional and interactive.
E.g. means “for example.” (It stands for exempli gratia in Latin.)
A website prototype can be any mock-up or demo of what a website will look like when it goes live. It can be anything from a paper sketch to a clickable HTML prototype.
A content prototype is an HTML-and-CSS-based fluid-grid prototype, consisting of layout and typography, that consists of the project's actual content. Its greatest usefulness may be in determining where to apply media queries to make the Web design responsive.
An IT blueprint is a planning tool or document that an information technology organization creates in order to guide its priorities, projects, budgets, staffing and other IT strategy-related initiatives.
The introductory paragraph of any paper, long or short, should start with a sentence that piques the interest of your readers. In a typical essay, that first sentence leads into two or three more sentences that provide details about your subject or your process. All of these sentences build up to your thesis statement.
As stated above, e.g. is short for “for example.” The easiest way to remember this one is that it starts with an “e” and so does “example.” Here's how to use for example (e.g.) in a sentence: “There are many types of trees (e.g., spruce, oak, maple) in the study area.”
They're usually pencil-and-paper sketches that you use to convey a design as quickly and roughly as possible. If you're just getting started with prototyping, sketching out your ideas will keep you organized and on-task. Depending on your needs you'll sometimes need to go with a low-fidelity prototype.
Sketching can be used in nearly any stage in the product design process: drawing out brainstormed ideas, recording every “aha” moment, or building prototypes. Prototyping is a way to give design ideas a presence so that we can test it out or put it in front of people to see if it has value.
A product is any item or service you sell to serve a customer's need or want. They can be physical or virtual. Physical products include durable goods (such as cars, furniture, and computers) and nondurable goods (such as food and beverages).